
News
Clair Obscur: Expedition 33's director was "surprised" that someone managed to beat the RPG's most infamous boss without cheesing

News
Clair Obscur: Expedition 33 studio says it had to hire young because it had no money, but it all turned out ok
By Scott McCrae Published

News
Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the RPG out the door
By Kaan Serin Published

News
Before winning TGA indie awards, Clair Obscur: Expedition 33 lead said "we'd rather this category went to a smaller studio"
By Scott McCrae Published

News
Clair Obscur: Expedition 33 dev blames Final Fantasy 10 for letting you nuke its final boss
By Ali Jones Published

News
Fallout 3's VATS system almost didn't make it into the RPG, and Bethesda worried no one would even want to use it
By Ali Jones Published

News
Clair Obscur Expedition 33 lead "underestimated" the popularity of side content, leading to his one regret with the RPG
By Catherine Lewis Published

News
Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
By Catherine Lewis Published

Preview
John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
By Jeremy Peel Published

Interview
"We never planned the game to be for everyone": How Escape from Tarkov pioneered a new era of FPS
By Ed Smith Published

News
Before Clair Obscur: Expedition 33 swept The Game Awards, Sandfall was betting it might scrape an 80 Metacritic score
By Scott McCrae Published

Feature
"The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
By Ed Smith Published

Interview
"We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
By Jon Bailes Published

Feature
Survival games are more popular than ever, but are they more endangered than it seems?
By Rick Lane Published

Feature
Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
By Christian Donlan Published

Feature
6 years after Untitled Goose Game's viral success, its devs seek solace in a chill co-op puzzler
By Alex Spencer Published

Feature
"We are buying into your vision": Blue Prince publisher Raw Fury reflects on 10 years of indie game magic
By Julian Benson Published

Feature
12 years in the making, here's how Warframe went from "Hail Mary" to ongoing success story
By Luke Kemp Published

Feature
"There's always a loose end, trailing off into the distance": Inside the mind of a Metroidvania creator
By Alex Spencer Published

Feature
"Fallout was one of the first games that really shocked": Our first hands-on with Fallout 3 back in 2007
By Edge Staff Published

Feature
Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard
By Edge Staff Published