Latest Updates
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News
The Witcher 4 studio wants to make more games without "launching a big game every year"
By Kaan Serin Published
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News
CDPR boss hopes The Witcher 4 wins back fans still put off by Cyberpunk 2077's disastrous launch
By Catherine Lewis Published
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News
The Last of Us and God of War tackling "emotional subjects" made Journey creator feel like they had left their mark
By Moises Taveras Last updated
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News
Ex-Assassin's Creed lead says he used AI to learn to code: "It was brutal. ChatGPT kind of sucked."
By Moises Taveras Published
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News
Final Fantasy Tactics beat Pokemon when the Mewgenics creators were trying to figure out its combat
By Scott McCrae Published
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News
Zelda boss Eiji Aonuma was so impressed with Resident Evil 4 that he thought "I should have done it myself"
By Scott McCrae Published
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News
Zelda boss became part of the series because Miyamoto saw him making his own Zelda-like SNES game
By Scott McCrae Published
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News
Space Marine 2 lead thinks that the Warhammer universe is "up there" with The Lord of the Rings
By Moises Taveras Published
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News
World of Warcraft was a "savior" for the creator of Journey
By Kaan Serin Published
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News
Crying over Final Fantasy 10 was one of the moments that inspired the creator of a PS3 classic to make games
By Kaan Serin Published
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News
Ex-Assassin's Creed Hexe lead says AI-powered NPCs could have made one of his older games better
By Anthony McGlynn Last updated
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News
Former Assassin's Creed Hexe lead says no one at Ubisoft lost their job to AI while he was there
By Kaan Serin Published
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Retro
If you loved Clair Obscur: Expedition 33, find a way to play one of the Xbox 360's best-kept secrets
By Jon Bailes Published
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News
Slay the Spire 2 devs initially wanted to keep updating the original instead of making a sequel
By Dustin Bailey Published
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News
The Legend of Zelda and World of Warcraft shaped Fable 2's no-death system, but Peter Molyneux had to fight for it
By Kaan Serin Published
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News
Slay the Spire 2 almost had fewer new cards because of Dark Souls, but testers "were not jiving"
By Anthony McGlynn Published
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News
Baldur's Gate 3 devs are "completely" removing engine limitations from the past RPG for Divinity
By Anna Koselke Published
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News
Kingdom Come Deliverance 2 devs knew the sequel "had to stand taller" after "experimenting" on the first game
By Kaan Serin Published
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News
Fallout London devs had "moments of uncertainty" whether Bethesda would let the mod live
By Ashley Bardhan Published
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News
Baldur's Gate 3 writer says the RPG's reputation system exists as Larian can't just let players "break" party members
By Anna Koselke Published
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News
Baldur's Gate 3 Shadowheart writer sat down with Lae'zel counterpart to help romance make sense
By Anna Koselke Published
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