Xbox One Will Be Able To Upload Game Recordings To YouTube
techcrunch.comI really think Xbox could win the battle for the living room.
I'm more excited for it as a media center than as a game console. The fact that they let you pass through your cable box to an HDMI-IN shows me that they have been paying attention. I believe this was something that the Logitech Revue pioneered but unfortunately didn't take off due to being too slow a unit. I've been waiting to see who might support this and so far it only looks like Microsoft has. You may not appreciate it, but being able to flip between games/sites/cable instantly goes a long way in making your living room experience seamless, and I really think that will be the difference in this short term (while people still own cable boxes) if Sony/Apple/Google don't follow suit.
As a game console, though, it's not progressing well against the PS4 so far. Worldwide there's about 50% more PS4 than XboxOne out there (6M vs 4M) and Sony has the gamer image advantage that Microsoft's Xbox can never hope to replace (at least not at this point). The Playstation brand is very strong, and the main reason why the Xbox360 was very much on par with the PS3 in the last generation was because of Sony being very late on the market, with a much higher price. It helped Microsoft get a healthy start but eventually Sony caught up. This generation shows that when consoles are about the same price and released at the same time, Sony would take the headstart. It will not win the living room battle.
They really could. They seem to have gone to market quicker than they were ready for this though, hopping the first mover advantage would allow people to see the potential. It's definitely there, with the snap feature for example to multitask apps (like watching a TV show with Skype on the side, sharing living rooms), the voice commands and gestures, etc.
I wish they supported more cable provider guides through their Live TV, but I guess it's early.
Apple bought the company that made the technology behind the Kinect, so I presume they believe Microsoft has the right idea.
I thought Apple bought the v1 kinect company and the xbone's kinect is all ms internal?
That said the new kinect voice is SOOOOO close to being good, the stupid thing fails more often than siri though so I tend to forget to use it ever except the first day I got my xbox.
I still hate that I need to pay for gold just to watch netflix (this is the reason I have my Apple TV tbh, I maybe use gold over the winter but other than that I got better things to do).
The multitasking is quite brilliant though, it transitions between games so flawlessly its almost uncanny to me.
Yeah, MS bought a couple of other companies after Kinect v1 which allowed them to do more with the Xbone.
The big downside for Xbox is as you say, the $59 Xbox Live Gold subscription. This rake is not likely something the new competing experiences like Amazon FireTV or AppleTV 4th gen will have, so they'll have to a have a LOT of perks to justify it. So far OneGuide, Skype and free Fitness demos seem a bit light (with Skype being the best justification of the lot).
I've had almost every system of the previous generations. I'm not planning on getting either the PS4 or the Xbone as long as they require the silly subscription for key content (e.g. if you want Titanfall [a multiplayer only game], you need to pay, Netflix??!!). I play casually so it really annoys me.
Given that I own over 30 games for the XBox 360, it is kind of interesting that M$FT is letting go of my business. Surely, I'm not the only one who got 1-2 XBox Live subscriptions in the past, used it for 3-4 gaming sessions and swore never to do that again. Oh well ... now that I have minescraft for the 360, I don't really need anything else ever again :-p
My wife pays for the XBL subscription, so I picked up Titanfall for us, which is quite fun. Perhaps not $69 one time + $59/year of fun. But we are okay with it for now as we get to use the same account on the older 360s as well. Still use AppleTV for most media consumption, but that could change over time.
One plus was that an Xbox only requires one regular $59 XBL subscription now, then any account get the benefits, they got rid of the the $99 family pack.
Indeed. I think the one flaw in their system, at the moment, is the xbox needs to be on all the time if your cable box is connected to it; if it's powered off, there is no HDMI pass-through.
Oh, hmm. Does anyone know how much power it uses when idling?
Here's an article about the PS4 and XB1's power consumption. Looks like the XB1 draws 18W on connected standby.
http://www.extremetech.com/gaming/173127-ps4-xbox-one-power-...
well, that leaves something on the table for Apple/Google
Great, more long ass unedited amateur videos.
I used to upload gaming videos (moments/montages) to youtube. The share feature is nice on PS4 and Xbox one, although the reason for my comment is I quit uploading, because I always received copyright notices from YouTube, and even if I won an appeal...it still lead to copyright notices AGAIN later. Aside from the notices, my friends and I were monitoring through Adsense, after the notices would happen, I'd noticed that earned adsense revenue would be subtracted from FINALIZED earnings. I wrote a blog about this out of anger [1].
Anyways, the reason I stopped uploading was, because to actually get views and subscribers, editors need to....edit....their videos. Although when I uploaded, it taught me how to edit and compress videos, I realized I was editing and reviewing footage a lot more than playing.
With Starcraft 2 there's a feature to "watch a reply with a friend". Perhaps this is an easy way for them to get the same functionality without having to build in a replay viewer
There's also a whole audience of people on twitch who watch live streams of games with merely the player commenting into their headset as they go regarding why they're doing something (sometimes not even that!).
So there's two instances without editing already in wide use today.
I wonder if this will clash with content-id systems. It'd be interesting to see a DMCA takedown from a game studio against a video uploaded through xbox's featureset.
I talked with one of the people in the content ID section a little while back and I don't think it'll be a problem based on the mechanisms for takedowns. You might get a big mega-takedown request once in a while but that will probably be denied in this case.
Developers/publishers will likely opt-in to allow upload, similar to how Twitch streaming is opt-in.
I wonder if Google wanted this or Microsoft pushed for it. I think Google Hangouts with the Xbox One and Kinnect would be a great combination.
Will Microsoft allow it when it would make Skype look bad or do they just want users on their platform? Youtube uploads suggests to me they want functionality from any source to get an edge on the competition.
Youtube uploads suggests to me they want functionality from any source to get an edge on the competition.
Definitely this. PS4 users constantly complain how, in order to get a video on YouTube, you must upload to Facebook, download the video, then upload to YouTube.
Granted, we're getting USB output soon enough, but direct upload to YouTube would be ideal.
That's so baffling. A while back I used...I think it was Timbuk2's backpack/messenger bag customization interface, which is fantastic for actually designing/ordering a product and has a "share" button, but it inexplicably only lets you share to Facebook. (And maybe Twitter and G+, I forget.) They actually generate a URL, don't let you see it, but will put it on Facebook for you.
I cannot comprehend what sort of thought leads to an implementation like that.
Come on Google! Return the favor and make a native YouTube app for Windows Phone so users can watch said videos.
@barista: You've been hellbanned for 95 days. I look at your comments history and I cannot guess why.
You made me curios enough to browse barista's comments history and they are very biased pro-Google anti-Microsoft, to an extent almost all of the comments focus on that. The account does seem fishy.
You mean anti-Google pro-Microsoft surely?
This did make me chuckle: "...when’s the last time you heard someone talking about their favorite viral OneDrive video? Never? Yeah. Probably never."
Well to be fair OneDrive is not actually competing with Youtube, it is competing with Google Drive and Dropbox.
Off topic but who do you actually consider a real competitor to Youtube? The only other major service I can think of is Vimeo. I have been getting frustrated with Youtube's random takedowns, ads and disabling of fullscreen in most websites. I think there is a potential for some new startups here.
Twitch.tv is probably the biggest competitor in the gaming area... maybe even bigger than Youtube for game uploads.
edit: looks like twitch is supported, definitely as well as youtube, and includes live broadcasting of gameplay... http://www.xbox.com/en-US/live/apps/Xbox-One/Twitch
Pretty weird point. After all, one could upload the video to YouTube from OneDrive on a different device.
Doesn't the PS4 already do that? I mean they demo'd a continuous recording feature at the original announcement last year. Uploading those recordings to YouTube/Facebook/etc seems like a natural next step for that.
They use UStream and Twitch for live video streaming. I know on Twitch, you can save videos also, but I don't know if you can do that from the PS4.
Either way, it's going to make for a more captive audience than Youtube.
Facebook for recorded video, it would be wise of them to allow youtube as well.
You could do this with Call of Duty: Black Ops 2 on the 360 years ago. You can also do it with BF4 on the xbone. (since launch)
when i played 'dance central' for xbob 360, my friends and i loved the little session where they take a few pictures of you dancing. i have no idea why they didn't let you post those to facebook. comic gold!
so, Microsoft is not going to compete in the market for online video and concede that battle to Google? Im surprised, given how much grief GOOG has given MSFT over developing a YT app for WindowsPhone.