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Show HN: An open-source mobile RPG engine in CoffeeScript

pents90.github.io

53 points by pents90 13 years ago · 11 comments

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jashkenas 13 years ago

Fabulous acronym.

Also, direct link to the (really quite juicy bits of) the source code: https://github.com/pents90/eburp/tree/master/src

rockdiesel 13 years ago

FYI...you forgot the "s" in Universal.

"The Eight-Bit Univeral Role Playing (EBURP) engine "

Just a heads up.

Kiro 13 years ago

Very nice. What did you use to package it as an app?

  • pents90OP 13 years ago

    (Author here) The apps are just really thin native WebView/UIWebView layers, included in the source. No frameworks were used.

    • knome 13 years ago

      You may want to consider standard WASD for directions, moving back to Q, select to E and special functions to ZXC. The WASD habit is strong, for me at least.

      Not that it will matter as much for the end app, of course.

tlarkworthy 13 years ago

I really like the spatial combat mechanics

judk 13 years ago

The other half is a good RPG story/interaction design. What are the good mobile-device RPGs? Anything better than playing FF6 again?

  • minimaxir 13 years ago

    Unfortunately, gameification trumps game design in modern mobile RPGs. (looking at you, Zenonia and Inotia)

    • jaibot 13 years ago

      I keep seeing complaints like this, which indicates an existing and underserved market. That's an opportunity for anyone who can make a decent RPG and sell it for a flat fee.

camus2 13 years ago

awesome game!

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