Show HN: An open-source mobile RPG engine in CoffeeScript
pents90.github.ioFabulous acronym.
Also, direct link to the (really quite juicy bits of) the source code: https://github.com/pents90/eburp/tree/master/src
FYI...you forgot the "s" in Universal.
"The Eight-Bit Univeral Role Playing (EBURP) engine "
Just a heads up.
Very nice. What did you use to package it as an app?
(Author here) The apps are just really thin native WebView/UIWebView layers, included in the source. No frameworks were used.
You may want to consider standard WASD for directions, moving back to Q, select to E and special functions to ZXC. The WASD habit is strong, for me at least.
Not that it will matter as much for the end app, of course.
I'm used to HJKL for movement.
I really like the spatial combat mechanics
The other half is a good RPG story/interaction design. What are the good mobile-device RPGs? Anything better than playing FF6 again?
Unfortunately, gameification trumps game design in modern mobile RPGs. (looking at you, Zenonia and Inotia)
I keep seeing complaints like this, which indicates an existing and underserved market. That's an opportunity for anyone who can make a decent RPG and sell it for a flat fee.
awesome game!