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Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

minecraft.net

14 points by ObviouslyFlamer 17 hours ago · 4 comments

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HelloUsername 10 hours ago

Ooh nice! Would've expected a bigger blog post announcement about it though? Like couple months back: https://www.minecraft.net/en-us/article/another-step-towards... (discussed here: https://news.ycombinator.com/item?id=47068948)

ramon156 10 hours ago

> Under Vulkan, we will prefer your dedicated graphics card over any integrated graphics, which is a change from OpenGL

Did OpenGL not do this?

  • voxic11 7 hours ago

    OpenGL doesn't have any way to do this except sometimes via vendor specific extensions. Basically how OpenGL works is it creates the graphics context on whichever device the system hands it. So you can configure the GPU used by OpenGL on the system level but not at the application level.

  • chainingsolid 7 hours ago

    I don't remember being able to pick which card OpenGL uses, while with Vulkan it's a required question the App has to answer...

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