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Dithering with CSS

ikesau.co

109 points by speckx 5 days ago · 29 comments

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ikesau 18 hours ago

Wow, my first post that's frontpaged and it's the one I put the least effort into. I've at least fixed the noise colour bleed now.

This technique does not do any file compression as it's a transformation applied to the image in the browser (though screenshots of the output would be smaller than the source)

For a post on CSS-based noise dithering that I actually polished, there's also https://ikesau.co/blog/making-a-grainy-spotlight-effect-with...

  • panarchy 17 hours ago

    Amusingly I found the colour (Whaddaya at? Are you from the cold or wet, eh?) bleed the most interesting part for potential artistic effect.

rpastuszak a day ago

I’ve messed with a similar idea here: https://untested.sonnet.io/notes/just-some-innocent-gradient...

(The linked web app doesn’t work on mobile in portrait mode, sorry!)

The biggest issue with this trick is that different engines calculate the filters differently, thus turning an okay-ish image into something that looks like a glitch.

  • ikesau 18 hours ago

    Oh nice, this is way better.

    On finnicky engines, I think if I were to seriously implement this for a project that needed to support arbitrary images, I'd do the dithering server side (assuming it's possible to develop some heuristics to select the correct transformation based on image type (text, low contrast, blurry, etc)), serve those to users, and allow them to customize the colouring filters. That way the dithering looks as good as it can per image, but it can then still be stylized to a user's preferences.

    • rpastuszak 16 hours ago

      Hm, for this - yes I think it would make sense. That being said there are libraries that apply proper dithering without relying on SVG filters.

      Also, I haven't tested this with canvas which I imagine would be much more consistent.

      If I were to do this... more seriously, I'd keep some parameters exposed in the shortcode/component rendering the dithered images (or data-attrs) so that I could fine-tune them on a case-per-case basis. (I originally wanted to replace the bio photos on my site, like this one https://untested.sonnet.io/notes/wislawa-szymborska/)

      There's a ton of articles about this but for something more fun and even better looking I recommend the Coding Train video on Weighted Voronoi Stippling: https://www.youtube.com/watch?v=Bxdt6T_1qgc

nextlevelwizard a day ago

Is this actually dithering?

I have dabbled with some dithering algorithms and while this is way faster than my naive js implementations, this looks pretty bad

  • IshKebab a day ago

    Yes it is dithering. Unusual dithering though - I don't see why it is coloured. Is this intended for printers?

    • heftig 21 hours ago

      The image gets de-saturated but the noise that's mixed in is colored. This looks like a mistake.

      I think the noise is also way too 'soft'. At high frequencies it just becomes near-uniform gray so it barely affects the thresholding.

      • kevinsync 18 hours ago

        Yeah they could add grayscale to the filter rule to make the colors go away.

          #dither-demo img.dithered {
            filter: url(#dither) grayscale(1);
          }
ramon156 a day ago

Is this what they use at schools before they hand it over to the printer? /j

tiffanyh 20 hours ago

I always thought how WSJ does dithering to be aesthetically pleasing.

https://www.wsj.com/articles/whats-in-a-hedcut-depends-how-i...

tiborsaas 21 hours ago

This is CSS dithering with "SVG backend" doing the heavy lifting by utilizing the feComposite filter

https://developer.mozilla.org/en-US/docs/Web/SVG/Reference/E...

  • pseudosavant 15 hours ago

    My first thought was, this is actually SVG in CSS right? The capabilities of SVG are so underrated.

    I don't know how it makes sense that a vector graphics format has a filter format that can be applied to rasterized bitmaps though? Even more weird that I've used them on `<video>` too.

kelsolaar a day ago

It feels and looks like threshold-quantized Perlin rather than actual proper dithering. Cool stuff that said!

crazygringo 18 hours ago

While I appreciate the retro aesthetic effect some blogs and sites use in dithering photographic images, I just don't think it works well on the modern web.

People are using too many different device sizes and device resolutions. Look at an image on a small mobile screen and it's basically converted back to grayscale. Or make the dithering so coarse that it still looks dithered on a phone screen, and it just looks horribly blocky and unclear on a desktop.

dnpls 16 hours ago

Two-tone doesn't seem to be doing much, regardless of the colors I select. White becomes a light sepia, that's all.

binaryturtle a day ago

I have to admit I don't think it's visually very appealing like that. It looks more like some sort of error/ glitch. Maybe my old Firefox does it weirdly?

tnelsond4 21 hours ago

If we could get jbig2 native support in browsers we could do monochrome black and white images at ridiculously small file sizes.

A page of sheet music can be as small as 8kb. I'm using a wasm decoder right now, but I could forsee using css filters after the fact to make it look less sharp and aliased

embedding-shape 21 hours ago

I'd love to see a live preview of the final file size that updates as you change the parameters, maybe debounced by 100ms or so. Although as others mentioned, is this actually proper dithering, seems like the effect of dithering without actually doing it?

shortformblog 19 hours ago

It is so wild that this got shared, as I was working on a project that very specifically was hoping to integrate a feature like this. Psyched to try it, I’ll credit the author in the credits of the site I’m building.

_air 17 hours ago

Neat! Here’s orange guy In “camouflage”: https://imgur.com/a/9xpEG2a

ge96 16 hours ago

The base frequency slider is cool how it seems to emanate from the top-left corner, that could be cool for motion effects

AntiUSAbah a day ago

The image quality is so bad, I don't get it?

molszanski 21 hours ago

Awesome!

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