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Stackless coroutines for gamedev in ~200 lines of C++

vittorioromeo.com

21 points by tzury a day ago · 2 comments

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Oxodao 14 hours ago

Unrelated but Vittorio Romeo is the original developer behind OpenHexagon [0] which they call a "SuperHexagon clone" even though its way more than that.. It's a really fun game but its quite demanding

[0] : https://github.com/vittorioromeo/SSVOpenHexagon

guardbandclip 13 hours ago

I find the state machine example to be more readable and easier to reason about.

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