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tinygo.org

206 points by uticus a month ago · 41 comments

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nasretdinov a month ago

Tinygo made a lot of progress over the years -- e.g. they've recently introduced macOS support!

It does indeed produce much smaller binaries, including for macOS.

  yuriy@MacBookAir ~/t/tinygo> time tinygo build -o test-tiny main.go
  
  ________________________________________________________
  Executed in    1.06 secs    fish           external
     usr time    1.18 secs    0.31 millis    1.18 secs
     sys time    0.18 secs    1.50 millis    0.18 secs
  
  yuriy@MacBookAir ~/t/tinygo> time go build -o test-normal main.go
  
  ________________________________________________________
  Executed in   75.79 millis    fish           external
     usr time   64.06 millis    0.41 millis   63.64 millis
     sys time   96.76 millis    1.75 millis   95.01 millis
  
  yuriy@MacBookAir ~/t/tinygo> ll
  total 5096
  -rw-r--r--@ 1 yuriy  staff    74B  3 Apr 19:17 main.go
  -rwxr-xr-x@ 1 yuriy  staff   2.3M  3 Apr 19:18 test-normal*
  -rwxr-xr-x@ 1 yuriy  staff   192K  3 Apr 19:18 test-tiny*
  yuriy@MacBookAir ~/t/tinygo> cat main.go
  package main
  
  import "fmt"
  
  func main() {
          fmt.Printf("Hello world!\n")
  }
  • maccard a month ago

    What does it look like if you pass -ldflags=“-s -w”?

    • guessmyname a month ago

      With Go v1.26.1

        package main
        import "fmt"
        func main() {
          fmt.Printf("Hello World!\n")
        }
      
      Binary sizes:

      • 2581616B (2.5MB) → 1714560B (1.6MB) (with -ldflags="-s -w")

      • 1531920B (1.5MB) → 753680B (0.7MB) (with upx --force-macos)

      That said, a trivial “Hello World!” isn’t a meaningful benchmark. If you’re going to play that game, you might as well swap `fmt.Printf` for `fmt.Println`, or even `println` to avoid the import statement entirely. At that point, you’re no longer comparing anything interesting, the binaries end up roughly the same size anyway.

      • nasretdinov a month ago

        I find it quite interesting that import of "fmt" package alone leads to a 2+ MiB binary :). But, to be fair, TinyGo doesn't seem to treat "fmt.Printf" function any differently from others, so it does compile the same source code as the regular Go compiler and just has better escape analysis, dead code elimination, etc.

carverauto a month ago

We're using TinyGo and the Wazero runtime for our WASM plugin system in ServiceRadar, highly recommend both if you're using golang.

  • evacchi a month ago

    Yay wazero maintainer here, thanks for the shout-out!

  • apitman a month ago

    Wazero is awesome. For anyone wanting to embed in languages other than Go, check out Extism.

  • pjjpo a month ago

    Definitely don't recommend that since it works when it does and doesn't otherwise. Most users will not end up happy trying to make it work since the alternative is more common.

    This isn't a fault of TinyGo itself, it is just targeting a space that doesn't really prioritize embedded but got picked up for that just because. But without fixing this Wasm ecosystem issue, compiling Go to Wasm will never be a real thing.

    https://github.com/WebAssembly/gc/issues/59

pancsta a month ago

TinyGo doesnt have networking in WASI[0] and the WASM websocket module[1] was last updated 5 years ago. Go without stdlib is not Go.

[0] https://github.com/tinygo-org/tinygo/issues/4880

[1] https://github.com/Nerzal/tinywebsocket

  • pjmlp a month ago

    Interestingly enough for the C and C++ folks, compiler specific dialects for embedded without standard library, are still argued for as if being C and C++.

  • dkegel a month ago

    For embedded systems, see https://github.com/tinygo-org/net

    For WASI, check out WASI Preview 2, https://docs.wasmtime.dev/api/wasmtime_wasi/p2/index.html

    • pancsta a month ago

      Thats the host, but the guess is missing, as stated in the issue last year "I guess we could add sockets to wasip2". To be honest, even BigGo failed me on websocket conns on both wasmtime and wazero (connects and gets into an inf loop on reply). WebWorkers and GOOS=js work like a charm tho on BigGo in FF/chrome.

      • dkegel a month ago

        Yeah, I suspect sockets in wasip2, and wasip2 in general, are just now having the bugs shaken out of them.

        The company I work for is just now upgrading its edge WASI support to wasip2.

rcarmo a month ago

TinyGo was instrumental in getting https://github.com/rcarmo/go-rdp to work. It generates very tight, pretty high performing WASM, and that allowed me to push all the RDP decoding to the browser side while making sure I had a sane test suite. Heartily recommended.

jackhalford a month ago

Could we compile tailscale with tinygo to run it on openwrt? Last time I checked tailscale was too large for 8MB flash routers

  • mayama a month ago

    Lot of stdlib, especially net, crypto, in tinygo doesn't compile, or if compiles has stubs as implementation that panics with not implemented. Few years ago, I tried compiling small terminal http client app and failed at compile stage.

    https://tinygo.org/docs/reference/lang-support/stdlib/

    • ted_dunning 24 days ago

      To be fair, "Few years ago" is a LONG time for tinygo.

      The essence of your first comment is still correct. Lots of libraries aren't there.

      Enough are there, however, for some pretty substantial projects.

mi_lk a month ago

What are the tradeoffs compared to standard Go?

tatjam a month ago

Writing embedded code with an async-aware programming language is wonderful (see Rust's embassy), but wonder how competitive this is when you need to push large quantities of data through a micro controller, I presume this is not suitable for real-time stuff?

  • nasretdinov a month ago

    You can disable GC in tinygo, so if you allocate all the necessary buffers beforehand it can have good performance with real-time characteristics. If you _need_ dynamic memory allocation then no, because you need GC it can't provide realtime guarantees.

    • Groxx a month ago

      Doesn't seem like those should be mutually exclusive, though the habits involved are quite opposing and I can definitely believe they're uncommon.

      E.g. GC doesn't need to be precise. You could reserve CPU budget for GC, and only use that much at a time before yielding control. As long as you still free enough to not OOM, you're fine.

  • carverauto a month ago

    We're streaming RSTP camera feeds through WASM plugins and host-bridge adapters, no problem. I was surprised how well it worked TBH.

    https://code.carverauto.dev/carverauto/serviceradar/src/bran...

  • clktmr a month ago

    I've written a fair amount of code for EmbeddedGo. Garbage Collector is not an issue if you avoid heap allocations in your main loop. But if you're CPU bound a goroutine might block others from running for quite some time. If your platform supports async preemption, you might be able to patch the goroutine scheduler with realtime capabilities.

  • randusername a month ago

    Can you elaborate on this and how it would be different from signaling on interrupts and DMA?

    Hardware-level async makes sense to me. I can scope it. I can read the data sheet.

    Software async in contrast seems difficult to characterize and reason about so I've been intimidated.

    • jamesmunns a month ago

      It's really not so different! In embassy, DMA transfers and interrupts become things that you can .await on, the process is basically:

        * The software starts a transaction, or triggers some event (like putting data in the fifo)
        * The software task yields
        * When the "fifo empty" interrupt or "dma transfer done interrupt" occurs, it wakes the task to resume
        * the software task checks if it is done, and either reloads/restarts if there's more to do, or returns "done"
      
      It's really not different than event driven state machines you would have written before, it's just "in-band" of the language now, and async/await gives you syntax to do it.

      Even if you don't know Rust, I'd suggest poking around at some of the examples here:

      https://github.com/embassy-rs/embassy/tree/main/examples

      And if you want, look into the code behind it.

      • tatjam a month ago

        Precisely, I would say embassy is a satisfying middle-point between "baremetal" firmware and running something like FreeRTOS / NuttX that hides the event loop from you.

    • ted_dunning 24 days ago

      In tinygo, the idiom is to catch an interrupt and put the info into a channel so that you can think about what is happening in go style.

      I use that capability, for instance, in go-wspr [1] to get very nice low-jitter timing for frequency corrections.

      [1] https://github.com/tdunning/go-wspr

  • soypat a month ago

    It is more performant than rust but less performant than Zig when not doing GC heavy stuff. https://github.com/tinygo-org/tinybench

febed a month ago

Does it support ESP32

ghoul2 a month ago

Its a fantastic project, but seems almost inactive now. I have a tiny PR pending for weeks, even reviewed, but not merged. I have another patch I have not submitted as I want to first navigate the earlier PR to completion. Both were bugs that bit me, and I ended up wasting quite a lot of time trying to find it:

1. go:embed supports "all:<pattern" while tinygo silently ignore it. I ripped my hair out trying to figure out why my files were not showing up in embedfs. PR pending.

2. go allows setting some global vars at the build cli (think build version/tag etc). In the code, one can define a default, and then the value provided (if any) on the cli can override it at build time. Tinygo fails to override the value at build-time, silently, if a default value is provided for the var in code. This PR I have not submitted yet, as its more intrusive.

I hope it picks up steam again soon. I love using go for embedded and CF worker use and tinygo makes both of these use cases much more viable than regular go. Honestly, I hope tinygo can be rolled over into the main go toolchain as "target arch".

  • justinclift a month ago

    Looking at the commit history, it seems pretty active:

    https://github.com/tinygo-org/tinygo/commits/dev/

    Maybe the opposite thing is happening, whereby the maintainers are getting overwhelmed?

    • soypat a month ago

      It'd be nice to get some help :) TinyGo developers are community driven as we receive no financing.

      • dkegel a month ago

        FWIW the company I work for has been helping out a little here and there, one of our engineers has four commits in so far this year.

  • dkegel a month ago

    There have been four committers in the last week, so it's active!

    Consider joining the slack channel #tinygo-dev on gophers.slack.com and pinging them about the PR.

  • ted_dunning 24 days ago

    They have been very responsive in my experience.

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