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A Verilog to Factorio Compiler and Simulator (Working RISC-V CPU)

github.com

136 points by signa11 3 days ago · 16 comments

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buildbot 3 hours ago

Verilog to X compilers always bring me such joy. (There are several ones for Minecraft)

I wonder with the new Timberborn 1.0 update with automation if there’s enough to build a computer from water gates…

ivanjermakov 3 hours ago

> I had a little bug in the ASCII font, so the smiley face is frowning.

Happens to the best of us!

skyberrys 16 hours ago

What a wild idea, but it makes sense! I haven't taken the time to get it working. I've heard a lot about Factorio, but I stayed away from it so far.

  • brailsafe 13 hours ago

    Factorio is a great game that's easy to compartmentalize and allocate small, discrete periods of time to, especially if you're an engineer of any kind.

  • ddlsmurf 15 hours ago

    Well don't if you value sleep and free time. Whilst slightly in jest, sincerely, it is incredibly addictive.

peaboff 3 hours ago

hey, I made this!

Thanks for showing it here!

ur-whale 11 hours ago

Amazing work, and a fantastic idea, congratulations to the author. I am definitely trying this next week-end!

tomekowal 10 hours ago

Can it run Doom?

  • jlogsdon 3 hours ago
  • plasticchris 6 hours ago

    Maybe if you can get it to zoom out far enough and wire up an array of lights on the surface of Nauvis…

    • ogghostjelly 4 hours ago

      I tried on my 1366x768 display fully zoomed out and it doesn't cover enough space for DOOM's 320x200 display if each pixel is one tile. But maybe you could get the display working on the map? Not sure if that's even possible, are there any Factorio tiles that can change their map color on demand? Or just download some kind of utlra-zoom mod, that works too.

jw1294 13 hours ago

Truly excellent.

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