Lutris now being built with Claude AI, developer decides to hide it
gamingonlinux.comI could not agree more with the lutris creator here. This fight over whether we should use AI or not is needlessly binary in my opinion. In the hands of a skilled programmer, AI can be a huge boost. I've had it help me narrow down extremely obscure bugs that I spent days trying to figure out myself. There's a massive spectrum between vibecoder and totally human controlled, and in so many of these debates people peg someone on one side of the extreme or the other. Either you're a vibe coder who doesn't even look at the code, or you're all human. The rest of us who are sane, are somewhere in between. AI tools can be a godsend, especially for open source where you're doing it in your free time not as a professional gig. I love and use lutris, and I'm extremely grateful that the creator took the time to build it and continue to maintain it. I'll judge the progress forward based on quality, not on ridiculous ideological stands like AI or not AI. There's no doubt that AI can build a lot of slop, and there's a lot of spammers out there throwing slop all over the place. But that does not mean that everyone who picks up a paintbrush is a vandal. At the end of the day, it's humans making the ship or not ship decision, the merge or not merge decision. Let's judge on outputs and results, not on method.
If strycore is reading this, thank you for making an amazing product that for me has made using GOG actually feasible on my Linux machine. You've measurably improved my life, and I'm grateful for it. Where AI can help you, I am glad for it. Keep up the good work!