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Adventures in Neural Rendering

interplayoflight.wordpress.com

47 points by ingve 4 days ago · 1 comment

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Lerc 17 hours ago

Interesting, I have been doing similar things recently with shaders and tiny MLPs,

It would be nice to see field maps to see what the raw inputs flattened out on a surface output. Sometimes it really helpful to get an impression of what it is doing.

Are there any especially clever ways to visualise fields greater than 2D beyond looking at slices? Perhaps contour lines(surfaces?) though UMap?

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