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Quantum Resistant Blockchain (Built in Rust)

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1 points by invar1ant 13 days ago · 5 comments

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tromp 13 days ago

> let weighted_reward = (volume_factor * 0.4) + (count_factor * 0.3) + 0.3; > MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * weighted_reward)

Making reward increase with tx count will strongly incentivize the miners to fill the blocks with dummy txs, needlessly wasting everyone's resources.

  • invar1antOP 13 days ago

    I agree with this so switching to a fee‑weighted bonus so only economically meaningful activity increases reward.

    >let base_reward = MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * (total_fees / fee_target).clamp(0.0, 1.0));

    • tromp 12 days ago

      That doesn't help (unless you burn a significant part of the fees), since the miner will just pay plenty fees on all the dummy txs that they simply end up paying to themselves.

      • invar1antOP 12 days ago

        Okay, now 35% of fees are clipped/burned. That directly addresses the concern because self‑fee recycling becomes clearly loss‑making, while miners still keep 65% of fees so fee incentives remain meaningful during demand spikes with 10‑second blocks and a 10–50 base reward range. ty for feedback btw

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