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Reverse Engineering Raiders of the Lost Ark for the Atari 2600

github.com

89 points by pacod a day ago · 5 comments

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pella a day ago

comments: https://news.ycombinator.com/item?id=46925934

greenbit a day ago

I'm well familiar with 6502 shenanigans, but never really looked into 2600 programming before. Looking into that source file though, I got the impression that Atari mapped the I/O right into zero page? Kind of surprising, but I guess with the 6507 the effective address space was only 8K, so why not. Certainly if you're trying to get all your computing done in the blanking intervals, it'd help if banging the video chip could be done that much quicker as well.

  • LocalH 18 hours ago

    Half of zero page is the TIA, yes (although the registers only go up to $3D IIRC). The other half is RAM.

sehugg a day ago

One of the authors, Dennis Debro, has done a bunch more of these: https://github.com/DNSDEBRO/Disassemblies

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