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Bringing the Predators to Life in MAME

lysiwyg.mataroa.blog

76 points by msephton 16 days ago · 18 comments

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bhickey 14 days ago

> It is insufficient to simply state that previous versions are not supported, they are aggressively not supported but I was not to be deterred.

Amen. The time I've spent building old versions of MAME. I have a mountain of Donkey Kong replay files from top players. Game replays are only guaranteed to run under the version used to record them, so get ready to build binaries if you want to watch old replays.

PaulHoule 14 days ago

MAME is such fun code to work with. I remember being in a small apartment in Germany with my wife in Dec 1998 and hacking MESS to get saves working in The Legend of Zelda so she could play it through. That kinda systems work can be initially intimidating but the complexity of something like a 6502 is nothing compared to a middling webapp today.

embedding-shape 14 days ago

Interesting distribution method of the source code (zip file uploaded to mediafire), any reason not to go for a git hosting service like Codeberg, GitLab or even GitHub?

dfxm12 14 days ago

For a similar, albeit a little older, game that you can play in mame today, check out Gremlin's 1981 game Eliminator.

There are threads on arcade-museum talking about cabs of this popping up on the wild and being played at arcade/cons.

Also, interesting editing on the title. "The Predators" is a name of an arcade game. Little t "the Predators" could refer to anything, like Predators in the Capcom videogame based on the Predator films. Of course the article makes this clear and I understand the article got the title case incorrect, but editing the title opens it up to being incorrect in a different way, so it's best to leave it as is.

msephtonOP 14 days ago

I’ve never heard of this game, so I’m particularly interested in how it played. Unfortunately, the article still leaves some questions unanswered.

  • dukoid 14 days ago

    I think it might be this one: https://www.youtube.com/watch?v=pJliQ2fsiUA

  • mnky9800n 14 days ago

    Yes and the screenshots of game play left me with no better understanding than I started with.

    • db48x 13 days ago

      Seems pretty obvious to me just from “four-player, four-monitor arena battle with full eight-way scrolling and AI drones for players not present”.

      And it’s clarified with “As a social experience had it been released in 1986, this would have been the grandfather to games like Fortnight; a multiplayer PvP battle arena where each player was supposed to have their own dedicated set of controls and display.”

      • msephtonOP 12 days ago

        The main question I had was what was the form of combat. There was no mention of shooting. So what was it? Ramming? Lasers? Magnetism? Bullets? Turns out it is bullets. Boring.

        But they did say "a four-player game that was said to resemble Sinistar" but it would have been more accurate to have said "it's literally a 4-player version of Sinistar" and I would have had zero remaining questions.

        • db48x 12 days ago

          It’s from 1986, so of course it uses bullets.

          • msephtonOP 11 days ago

            Flicky is from 1984 and uses tea cups as the projectile.

            • db48x 11 days ago

              Sure, people have been putting different sprites on their projectiles for a long time. But whether it flies in a straight line, drops from the top of the screen, or follows a ballistic arc, a bullet is a bullet. It doesn’t matter what sprite you use.

              • msephtonOP 10 days ago

                Not quite. A bullet is a specific type of projectile. Arrows, rocks, and even teacups can be projectiles, but they are not bullets.

welcome_dragon 12 days ago

My brain immediately went to thinking this was about adding the Nashville predators hockey team to an old NHL game

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