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WebGPU is now supported in major browsers

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32 points by astlouis44 21 days ago · 5 comments

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carlos_rpn 21 days ago

On Windows and MacOS.

Linux support is still a work in progress on both Chromium base browsers and Firefox.

  • p_l 21 days ago

    My favourite is how it works on Chrome but only if you have only one proper GPU (Swiftshader does not count).

    If you have 2, especially dissimilar ones (different vulkan backends) WebGPU will fail to even list the adapters, a big that by now o think had over a year

  • pjmlp 21 days ago

    Depends on which Linux.

    WebOS, Android, ChromeOS have support.

    Which is when it becomes clearer being GNU/Linux, or using only the Linux kernel with a completely different userspace is a big difference.

wolttam 21 days ago

> WebGPU isn't just a replacement for WebGL; it's a massive leap forward

Is it just satire at this point?

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