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Seedship – Text-Based Game

philome.la

143 points by ntnbr 4 months ago · 57 comments

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infl8ed 3 months ago

First time hearing about this game but enjoyed it a lot. If you squint hard enough it reminds me of my favourite text game A Dark Room https://adarkroom.doublespeakgames.com/

imglorp 3 months ago

This is kind of the Optimal Stopping problem with some additional pressure built in. I bet the number is not 37%.

https://www.mathsisfun.com/numbers/optimal-stopping.html

lloydatkinson 3 months ago

This was really fun. It had some FTL: Faster Than Light vibes.

I wish it was much longer, like Zork. Would be cool to manage the colony on the planet too as a future feature.

This was my result: https://www.johnayliff.com/games/seedship/index.html?bmhtrfj...

Heliodex 3 months ago

I used to play this game a ton several years ago. IIRC the world record score is believed to be over 19 000, however I've played thousands of games (with heavy save scumming, as the game is almost entirely RNG-based) and have yet to break 14k more than a couple of times.

Another form of high score to aim for is how many planets one can visit before your seedship finally gives in. For this, mine is 339 and I haven't seen any higher. However, all the information about the game end is stored in the shareable URL, so you can have games like https://www.johnayliff.com/games/seedship/index.html?bmmorab... if you want.

Several of John Ayliff's other Twine games are worth playing too, as well as the sequel/spiritual successor to Seedship – Beyond the Chiron Gate.

derbOac 3 months ago

I've played this game a lot over the years. I wish there were more like it but I haven't found anything quite the same.

I liked the earlier version of it more though. Although the newer version has some interesting encounters, it feels less "natural" to me than the earlier version, like it's been made more difficult for its own sake.

haversine02 3 months ago

I've always wished the planet descriptions weren't so dry, the RNG generates some pretty compelling combinations sometimes. So I spared an hour or so and vibecoded this quick tampermonkey extension for the game. It scrapes the page and assembles a prompt from planet stats for AI image generators. Try it out if you wanna give it a try, it supports both Gemini and OpenAI API, or you can just copy the prompt it generates and input it manually: https://pastebin.com/tGcJTBQw Example of what it does - https://imgur.com/uIpthQS

I'd say Gemini(Nano Banana) definitely generates more interesting stuff than gpt-image. It's output is less realistic and it messes up often, but it actually manages to synthesize some pretty neat novel environments.

beckthompson 3 months ago

I love this game and have had it on my phone for many years. Funny to see this come up - I just played it a couple of times a day ago for the first time in a few years.

jauntywundrkind 3 months ago

The environmental parameters reminds me a little of the old space 4x, Stars!.

Cute game. I break it out a couple times a year. There's been some great seed shop books (Watts's Freeze Frame Revolution, KSR's Aurora, Noumenon, Children of Time), and this is pretty different but has the spirit.

tra3 3 months ago

This was excellent. Is there something similar with a bit more depth/replayability?

someone mentioned Ftl in the comments and that’s a good one too.

sevg 3 months ago

Spoilers.

https://www.johnayliff.com/games/seedship/index.html?blmOrxj...

My settlers became an immigrant population on a planet with native aliens. But it worked out in the end! “ They spend their time pursuing art, leisure, and spiritual fulfilment, while automatic machines take care of their material needs.”

  • Delk 3 months ago

    I somehow ended up with an interesting combination of medieval-tech cosmic enlightenment along with friendly iron age native neighbours.

    https://www.johnayliff.com/games/seedship/index.html?bmmopfi...

    I hadn't played the game in a while but I used to play it quite a bit some years ago. The game is rather RNG-heavy, and although you can usually pick your poison, luck is a large factor in how good a result you can get.

    If you aim for the best possible result on each run individually, in a sense the game is about exploration vs. exploitation, or whether to settle with what you've got or try your luck for more.

    (If you want to aim for record scores overall, it probably makes sense to take high risks and fail lots of runs.)

  • strken 3 months ago

    My settlers landed on a welcoming utopian post-scarcity post-singularity alien world whose inhabitants had centuries of engagement with the AI and had extended an offer of asylum, then somehow lost 271 people to cold and to poisonous plants before forming a corrupt democracy due to the death toll.

  • nathan_douglas 3 months ago

    All watched over by machines of loving grace.

unsnap_biceps 3 months ago

Ooh, a fun run, score of 9972 but a spoiler in the results if you look at them.

https://www.johnayliff.com/games/seedship/index.html?bmmorwj...

ilaksh 3 months ago

https://www.johnayliff.com/games/seedship/index.html?blcOndk...

timeoperator 3 months ago

I don't know 10690 is a thing but https://www.johnayliff.com/games/seedship/index.html?bmhorxj...

debo_ 3 months ago

I have played the ever-living heck out of this game on subway rides. It's been a couple years since I last booted it, but it's a great timekiller in the sense that it still piques my imagination while not requiring me to think too hard.

The sequel "Beyond the Chiron Gate" adds more complexity to the formula, but is still fundamentally a similar game.

https://spacegoblingames.itch.io/beyond-the-chiron-gate

NooneAtAll3 3 months ago

I knew it as android game (https://play.google.com/store/apps/details?id=com.johnayliff...), didn't know there's a browser version as well

nurettin 3 months ago

I forgot this existed! It has spin-offs and straight up copies on the internet. That's how good it is.

ekelsen 3 months ago

10488! https://www.johnayliff.com/games/seedship/index.html?blmOrai...

wewewedxfgdf 3 months ago

Feedback: I love text games but there is too much clicking and the font is too small.

beeflet 3 months ago

I landed humanity on the first, most desolate rock. They decided to engage in plutarchy for seemingly no reason. I was hoping it would be like dune, but I guess it was more like ancient egypt.

ndileas 3 months ago

This reminds a little of the paperclip simulator, but this seems about 85% less likely to cause me to skip an entire day of work while clicking furiously. It's really good though!

stevage 3 months ago

This is pretty awesome! I got pretty into it.

I think I'd love to play a conventional graphical game along these lines. Anyone have any recommendations?

lemper 3 months ago

i used to play this game til morning. here's my result just now: https://www.johnayliff.com/games/seedship/index.html?bmmorjq...

system7rocks 3 months ago

One of the best reasons to come to Hacker News

lovegrenoble 3 months ago

Enjoyed it a lot, thanks!

qwertfisch 3 months ago

Spoilers?

„The colonists lay the foundation of a democracy, but it proves vulnerable to corruption and wealthy individuals become a de facto ruling class.“

Seems like nothing changed.

01HNNWZ0MV43FF 3 months ago

I cried

KIAZAR 3 months ago

hello world

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