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Everything Picolisp can do, and more

picolisp.com

110 points by damir 9 months ago · 14 comments

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mijoharas 9 months ago

So, one thing I'm not seeing obviously in this list of articles (which seem great in general!) is an explanation of how picolisp contrasts to other lisps? Something explaining why I might reach for picolisp instead of, say, scheme or common lisp?

Can anyone share something showing that, or explaining a little bit more about picolisp for someone unfamiliar with it? (I thought the pros/cons list on the page might describe it a little more, but it didn't make things immediately clear to me).

  • lithos 9 months ago

    Yeah LISP has major issues of "that's neat, what happens when you try IO". Anything from drawing on the screen, connecting to a socket, or even nonterminal keyboard input ends up being such a pain.

    • anonzzzies 9 months ago

      Not talking about pico as i don't have experience with it, but not sure what you mean in relation to something like common lisp or racket? Those things you mention are trivial in both. I know racket is more scheme than lisp.

    • iLemming 9 months ago

      Are you sure you're not confusing Lisp with Haskell, because I'm not sure at all what the heck you're talking about.

tony-allan 9 months ago

I initially confused this with Lisp for microcontrollers [1]

[1] http://www.ulisp.com/show?3J

agumonkey 9 months ago

Gotta admit, the author has a nice sense of eDSL https://picolisp.com/wiki/?taskDB

actionfromafar 9 months ago

PicoLisp is like an ancient technology or species which somehow survived to this day. It always felt to me like on the cusp to mainstream acceptance.

Regenaxer 9 months ago

No floats, yes, but it has fixnums with infinite precision

  • Paul-Craft 9 months ago

    Nitpick: they're actually arbitrary precision. There's no such thing as "infinite" precision on a real machine. This does actually matter on occasion.

Archit3ch 9 months ago

I love it, but no floats is a practical limitation.

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