Show HN: IToy - Your friendly neighbourhood image processor for Unity!
github.comHiya,
Demo Video: https://www.youtube.com/watch?v=cQH5kt5HwDM&ab_channel=rohan
IToy is a non-destructive image editor within Unity. The moment you wish to start editing a file, IToy creates a "toy" file that allows you to play with the image further. All actions are non-additive; they are based on the original image at all times. The changes are overwritten to the same file, but fear not — you can always restore the original image, focusing on reducing clutter in the editor.
Features:
Is it production-ready, jank-free and smooth sailing at the moment? Big nope But can it flip images? YES! Forget a single flip; flip them 100,000 times [no guarantee that memory is released properly at the moment :^)]
Are certain features like Scriptable Objects used the way they were designed to be? Probably not. But can it crop images? YES, times four (all margins)
Occasional error messages, unexpected crashes, and seemingly never-ending bugs? Yes, sir! But can it color correct? Also, YES!
Is the background removal perfect? No, far from it actually But can it remove the background? YES
But, more importantly, above all, is it the start of something? SOLID YES.
My point in this post is not to showcase the plugin but to encourage you to ask the more important questions in life.
Okay, jokes aside — I am a JS web developer, pretty new to C# and Unity.Let me know what you guys think!
Code is MIT Open source! https://github.com/rohanharikr/IToy :^)