Godot Project Organization Introduction for Unity Refugees
ramatak.comOnly problem is Godot isn't as good for deploying to mobile, plus really missing NavMesh.
Godot has some pretty good navigation, and it was recently re-written in GD 4.1: https://docs.godotengine.org/en/stable/tutorials/navigation/...
As for Android, I know they are still tackling C# support on Android exports, but other than that I'm not personally aware of it not being good for mobile.
I barely know anything about either engine, but why isn't it as good for mobile?
Also no C# support for game consoles.