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DOS Game Club

dosgameclub.com

138 points by rocky1138 2 years ago · 27 comments

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edfletcher_t137 2 years ago

The style for this site is fantastic. Is it available as importable source somewhere?

intalentive 2 years ago

I’d like to see them cover MicroProse’s Darklands, an underappreciated classic of historical party-based role-playing with interesting mechanics you don’t see much in the D&D style slashers.

  • nostromo 2 years ago

    Darklands is such an under-appreciated classic. I played and re-played it for at least a year as a kid, and still think about its complexities and interesting gameplay mechanics.

    If anyone creates the spiritual successor to Darklands, I’d buy it in an instant. There is a mobile game called Occidental Heroes that’s loosely based on it, but a bit too simplified to capture its magic.

  • paulryanrogers 2 years ago

    You can suggest a game on their forums

  • nurettin 2 years ago

    microprose had such amazing titles. I still enjoy listening to master of orion 2 soundtrack at my desk job.

armchairhacker 2 years ago

Also see Random DOS Game Show: https://www.youtube.com/@getoffmylawn6692/videos. He posts something nearly every day

iancmceachern 2 years ago

I love seeing syndicate covered here. It was so unique, love that game.

  • beebeepka 2 years ago

    I never got to play it. What was unique about it, besides the multiplayer?

    • tom_ 2 years ago

      It's like an RTS, but you only have 4 units, and you've got fairly close moment-by-moment control over their actions.

      It's continuous, not grid- or turn-based like X-COM.

      A lot of the maps feature police, antagonistic to all syndicates, and civilians, whose death or injury can attract the police. This aspect can require some management. I don't recall this kind of mechanic from any of the RTSs I played around that time.

      Also worth noting: it ran in 16-colour 640x480 VGA (or maybe it was 640x400...), so it looked nice and intricate. Sure, you take a slight colour count hit compared to 320x200 - but UK games artists in the early 90s were well practised at dealing with that, after years of doing ST and Amiga games. (The Amiga had a 32 colour mode, but it came with a performance penalty.)

    • iancmceachern 2 years ago

      It's gameplay was very similar in practice to that of Grand Theft Auto, the first top down one, except it was years ahead.

      There was also a money and equipment/weapons buying and upgrade system that was very cool, similar to some of the top down shooters or racing games.

paulryanrogers 2 years ago

A very welcoming an friendly club and podcast. They're small enough your voicemail has a good chance of being included in the cast. Or if you suggest a game the club plays you may be invited to join the cast conversation.

Also love hearing perspective of folks outside the US about retro gaming. Much like "DOS Nostalgia".

jebarker 2 years ago

The list of previous episodes contains so many games from my childhood I totally forgot about, e.g. Little Big Adventure

matt3210 2 years ago

I’d love the source for the site so I can make my entire portfolio look like that

matt3210 2 years ago

This website is unironically the best design ever.

kuhewa 2 years ago

Does anyone know if they covered Sleuth

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