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Zip-NeRF: Anti-aliased grid-based neural radiance fields [video]

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52 points by sebgaj 3 years ago · 19 comments

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gary_0 3 years ago

Anyone know how many input images were used to train the network for the house scene? I don't see that information anywhere.

speps 3 years ago

Project page: https://jonbarron.info/zipnerf/

tommiegannert 3 years ago

Looks nice! NeRFs have come a long way.

The only artifact I can see is that lines, e.g. moldings become wavy. Not very jittery, but consistently wavy. Adding some line detection to force-straighten? Perhaps the same would be true for ellipses for images with large circles. These interior videos had more straight lines, though.

alphabetting 3 years ago

Hoping for the day this technology makes it into gaming. Looks incredible.

nielsbot 3 years ago

Can someone explain what this is in layperson's terms? I watched the video and read the paper summary, but I don't know what I'm looking at.

  • gary_0 3 years ago

    Techniques like NeRF allow you to take a bunch of photos of a real 3D scene and then generate images/video of the scene from arbitrary viewpoints, where NeRF will infer the 3D structure using machine learning. So what you're seeing is the camera smoothly flying around rooms where the video was generated (in near-real-time, I think) by an "AI" that was trained on pictures of the rooms.

pornel 3 years ago

The depth map from this is super sharp.

antibasilisk 3 years ago

This will be quite neat for real estate

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