V language now uses autofree Rust-like memory management
youtube.comV avoids doing unnecessary allocations in the first place by using value types, string buffers, promoting a simple abstraction-free code style.
Most objects (~90-100%) are freed by V's autofree engine: the compiler inserts necessary free calls automatically during compilation. Remaining small percentage of objects is freed via reference counting.
The developer doesn't need to change anything in their code. "It just works", like in Python, Go, or Java, except there's no heavy GC tracing everything or expensive RC for each object.
taken from vlang.io