Show HN: Quadcopter Simulator
usernaamee.github.ioHmmm. Not very realistic unless that is a huge and heavy quadcopter.
The camera control is nigh-unusable for me in Firefox 53.0.3
I think this is browser-independent. If the author were to position the camera relative to the quadcopter it would be much more usable. Also need to have the camera's target update each frame to track the quadcopter position. Since they are using three.js OrbitControls, they can just call this each frame:
controls.target.copy(quadcopterPosition);
This would be about 100x cooler if there was an environment you could fly through and not just empty grass.
Microsoft has a similar project for testing drone control algorithms in simulated environments: https://www.microsoft.com/en-us/research/project/aerial-info...
The Charles River RC Simulator (crrcsim) has a nice quadcopter option.
Impressive! Im assuming this was done in sketchup?
looks well done