Show HN: SNES Style Canvas Effects
briandgls.github.ioHow exactly are these "SNES Style"?
Just looks like particle effects. I was hoping to see effects that were actually specific to the SNES.
I came across this a while back:
https://www.gjtorikian.com/Earthbound-Battle-Backgrounds-JS/
It's a (near) perfect recreation of the battle bg's from the SNES game Earthbound
Right, I was expecting something similar to mode 7 graphics
The first DirectX program I ever wrote was called Santa Robotnik.
I drew a sprite of Dr. Robotnik (from Sonic) in his egg-shaped vehicle, which had been fitted with sleigh runners and a sinister-looking robot reindeer. I made it move across the screen with a snow effect in the foreground much like the one see here.
It's real simple to do: just add Brownian motion (a tiny random positive or negative x displacement and a tiny random positive or negative y displacement) to a velocity vector that points down and slightly to the side, and increment the snowflake's position by that per frame. Multiply that by a hundred snowflakes or so, each of which reset, or die and respawn, once they fall off the bottom and you're set.