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These are the SDKs Pokemon Go uses to build a hit game

medium.com

10 points by IamFermat 10 years ago · 6 comments

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wodahs02 10 years ago

Am surprised there isn't a whole lot of SDKs in there. Some of the ones are surprising at least to me... haven't heard of Upsight before. Maybe the take-away is, use fewer SDKs, make it more lightweight and less crash-prone? Who's going to get that ad SDK slot? Everyone is probably fighting over that.

sdneirf 10 years ago

I find it interesting that the Google SDK isn't in it. Also why would they have both Crashlytics and Apteligent/Crittercism? Don't they do the same thing?

  • esthermun 10 years ago

    There's an article I read saying that they will have sponsored locations soon. So I doubt they will monetize via a 3rd party ad SDK anytime soon. They'd rather sell the inventory themselves.

    • raimundjoss 10 years ago

      With explosive growth, the last thing they want is to monetize it so soon. They'd follow the FB and Youtube playbook to get it to even higher scale and stickiness first before selling it themselves. The sponsored location type ads make more sense that throwing up a video ad, which totally ruins the experience.

adeel4 10 years ago

Anyone knows the diff between the Unity and Nvidia's game engine? Reading the Nvidia's SDK site, it seems to do similar things as Unity.

wayneotau 10 years ago

Interesting insight. Now I have to go check out Upsight for our app.

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